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Zerton

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Game Development Mastery Program

Transform your creative vision into interactive experiences through our comprehensive 18-month journey into professional game development. Starting September 2025.

Building Tomorrow's Game Creators

Game development isn't just about writing code – it's about crafting experiences that captivate players and tell compelling stories through interactive media. Our program recognizes this complexity and addresses the real challenges aspiring developers face.

Over the past three years, I've watched countless talented individuals struggle with the gap between online tutorials and industry-ready skills. That's exactly what drove us to create this comprehensive program.

We start with fundamentals in C# and Unity, but quickly move into advanced topics like shader programming, multiplayer networking, and performance optimization. By month six, you'll be working on your first substantial project. By graduation, you'll have a portfolio that demonstrates real technical capability.

The program runs for 18 months, with classes three evenings per week plus weekend workshops. We maintain small cohorts – maximum 16 students – because personalized mentorship makes the difference between surface knowledge and deep understanding.

Students working on game development projects in modern computer lab

Core Competencies You'll Master

Engine Architecture

Deep dive into Unity's component system, scene management, and asset pipeline. You'll understand not just how to use the engine, but how it actually works under the hood.

Advanced Programming

Beyond basic scripting lies object-oriented design, data structures, and algorithm optimization specifically for games. We cover memory management and performance profiling extensively.

3D Mathematics

Vectors, matrices, quaternions, and linear algebra form the foundation of 3D graphics. These concepts become intuitive through hands-on application in real projects.

Graphics Programming

Custom shaders, lighting models, and post-processing effects. You'll create visual effects that go far beyond default engine capabilities.

Multiplayer Systems

Network programming, client-server architecture, and synchronization challenges. Modern games require robust multiplayer implementation from day one.

Production Pipeline

Version control, build automation, testing frameworks, and deployment strategies. Professional development requires professional tools and workflows.

Kendrick Voss, Lead Technical Instructor

Kendrick Voss

Technical Lead

Former senior developer at Ubisoft with eight years shipping AAA titles. Specializes in performance optimization and graphics programming.

Stellan Borgström, Game Design Mentor

Stellan Borgström

Design Mentor

Independent game designer whose puzzle games have reached over two million players. Focuses on player psychology and engagement mechanics.

Rivka Nakamura, Industry Advisor

Rivka Nakamura

Industry Advisor

Studio founder and producer with experience across mobile, console, and VR platforms. Guides students through business and career aspects of game development.